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Ronald D. Moore Talks About the Problems with Star Trek Continuity

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By GustavoLeao / 20:05, 12 June 2008 / General Star Trek

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TrekMovie.com posted the first part of an extensive and exclusive interview with Battlestar Galactica producer Ronald D. Moore, in which he talks about his work on Star Trek The Next Generation and Star Trek Deep Space Nine. Here are few excerpts of the interview.

TrekMovie.com: Regarding continuity you were recently quoted saying something to the effect of "Star Trek has too much continuity."... Do you find it ironic that you were the guy back in the 90s saying "let's put more continuity in this thing" and are now the one saying there is too much?


Ron Moore:
Yah I do think that is ironic. I can appreciate that. When I started, you have to remember there were exactly three seasons of the Original Series and six movies and two seasons of Next Gen. It wasn't that hard to keep it all straight. You could sit in the writers room and keep it all in your head. By the end of Next Generation we able to do that. As we got deeper into Deep Space Nine it started to become more and more difficult to do that. And as Voyager started to get up and going and it was running concurrently with Deep Space Nine, we all started to get a little stir crazy with it. Because as a writer you want to be able to create things in the moment. You want to be able have something happen on the page. You want a character to talk about an experience that they had and be able to introduce a starship captain and introduce them into a scene and have them start talking about a mission they went on twenty years ago and they remember encountering the Romulan ambassador on a certain outpost and having this strange adventure with them. And you want to be able to invent that. It gets to a point now when you try and invent some scene and everyone goes "I'm sorry but twenty years ago the Romulan ambassador would not be at place" and you go "it doesn't matter how about the Tholian ambassador," "up no sorry, in episode so and so and this episode on Voyager determines the Tholians would be over here..." You start getting caged in. You start getting more and more aware of the strictures of what you can and can't do. And back stories and anecdotes and personal histories have to all fit within this vast map of all these intersecting points of continuity and it becomes incredibly straight jacketed.


The lack of creativity is profound and you start worrying more and more about just coloring between the lines than you are making new and engaging stories. Plus the simple fact that you can't keep it straight. We started having tech advisors on the set - in the art department, like the Okudas, keeping all the continuity for us. And they were becoming more and more useful. But it is frustrating to be in the writers room and tossing out stories then having to stop yourself and go ‘does this work?' ‘does this violate continuity?' And having to call people and check encyclopedias and look up information. You want to have it all in your head and just play. The Trek universe has got to the point where you can't play anymore. It just becomes forbidding. I think it is even more forbidding for a new audience to try to  come in and get involved in this new universe. Where do you pick up and how do you understand all these references. It is impenetrable at a certain point. So I was a big advocate of just wiping the slate and starting over. OK this was version one of Trek. Love it. Celebrate it. Watch it forever if that is your cup of tea, go ahead. Let's have version two...let's have another Starship Enterprise with Kirk, Spock, and McCoy and let's tell a different version of the event's. Look at Shakespeare. How many versions of "Cleopatra" can the world stand? As many as you can think of. Let's just do a different take on it and get energy out of it and not worry about all the back stories and not get caught up in what is the first time we supposed to have seen the Romulans. Really we have to now say that we can never do any other back-story with the Romulans except that the first time a human being saw them they looked like Spock's father. We are wedding to that for now on even though it is kind of creaky and there is probably a better way to tell the Romulan story than to rely on that notion. It just seems like you want freedom. You want Trek to be fun. So make it fun.

The full interview (plus an audio version) can be found at TrekMovie.



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Darn that inconvenient history | Report this post to moderator
By: perrybw (Odo's file, contact) @ 12:26:50 on Jun 15, 2008

Another word for continuity is history. If you're telling a story in our "real world" and want to establish a character with a backstory in Italy circa 44A.D., you have to reference that darn Roman Empire. If you're telling a story in 1944 France you have to reference that pesky World War II. Part of good writing is using events and the backdrop of history as a rich source from which to give your story and characters depth and resonance. Having Sisko at Wolf 359 in the first episode of DS9 gave that moment more emotional impact than if it had taken place at some unknown space battle the audience was unfamiliar with.

Yes, writing in a Blank Slate universe may allow a writer complete and total freedom, but it also means they start at an emotional blank slate with their audience. STAR TREK's complex universe offers writers lots of fuel for good drama.

Now, it is true that some Trek fans make a much larger issue of this than is necessary and take Trek creators to task for errors in irrelevant minutae. But its time that BOTH sides of this equation stopped grousing. Just write good stories and enjoy them.


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  • RE: Darn that inconvenient history | Report this post to moderator
    By: Counselor Knight (Odo's file, contact) @ 06:37:30 on Jun 17, 2008

    When I was reading Ron's comments, I was thinking the exact same thing... it's history. My opinion is that there is plenty of unknown history there to fill in some blank spots without rewriting it deliberately. A deliberate rewrite is my only concern when it comes to trek.

    And of course there is always another 100 year jump into the future, which is where I believe the next series should go.

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  • RE: Darn that inconvenient history | Report this post to moderator
    By: TRexx (Odo's file, contact) @ 18:05:27 on Jun 15, 2008

    Quote from perrybw:
    Yes, writing in a Blank Slate universe may allow a writer complete and total freedom, but it also means they start at an emotional blank slate with their audience. STAR TREK's complex universe offers writers lots of fuel for good drama.


    Unless a character is completely alien (or severely brain-damaged), there's no "emotional blank slate" state for the human condition, which exists independent of backdrop. Individual viewers bring their common Humanity to a fictional universe. We couldn't relate to a new and short story if this weren't so.

    Drama isn't a function of environmental complexity. Gifted pantomimes can "tell" a dramatic story with no paraphernalia at all, because they play to our mind's eye -- which is what the imagination uses to "see" (thus to experience, vicariously).


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Moore's Continuity Problems | Report this post to moderator
By: The One (Odo's file, contact) @ 08:35:14 on Jun 15, 2008

Kind of funny he's griping about it... he helped create the whole problem. Establishing 3 series in teh same time period will do that. I don't see how they did such a good job with continuity anyway. If they had quit trying to incorporate established races and events, then they could have had a lot more freedom.

What I had a problem with continuity wise isn't stuff like the original Enterprise being built in space or not.... but the broad strokes that got missed. First Contact is a prime example. They chose to go back and deal with that period of Trek history, so it's their own fault if they found continuity to be constrictive in that case. While I'm no continuity absolutist, they made no effort to make Zefram Cochrane seem like the same guy that was in the Metamorphsis episode, and I'm not talking about his apperance per se. He's an important part of Trek history and they turned him into a bumbling drunk rock and roll freak. Not that I would have had a problem with that, but he sure came across as more of a stuffed shirt in TOS, and the two characters could not have seemed more different. I just wish they would have made some sort of effort to tie the two different takes on that character together, but they didn't.

Moore and the other writers shouldn't talk about how tough continuity was.. they set it aside whenever they wanted.


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RE: Moore and Continuity | Report this post to moderator
By: Merlinus Ambrosius (Odo's file, contact) @ 11:39:45 on Jun 13, 2008

Quote:
You could either change the race of the character

Thats how we ended up with the "Klingons with a bad hair day" on Voyager....I mean...the Kazon.

Thats not creativity.

Quote:
or take the more adventurous path and tell a story of how this character was an exception to the rule.

Except thats not interesting television. Spending 20 minutes trying to explain why so and so isn't like such and such is boring.


Yes, continuity facilitates creativity. Having a rich backdrop to work with makes for a rich and textured universe. However, Star Trek right now doesn't have a rich backdrop. It has a series of predefined races who always have to behave in a certain way, to the point of cliche (Klingons are always pissed off, Romulans are always sneaky, Vulcans are always arrogant douchebags, Ferengi are greedy) and it has a string of details that have been littered amongst 5 television series and 10 movies that we as fans seem to want to demand slavish attention to.

Star Trek needs a blank slate, just to wipe out the preconceived ideas of how everything has to be. Deep Space 9 did that a bit, with its reboot of the Ferengi and the Trill. TNG rebooted the Klingons. Its happened before, just never on a big scale because there wasn't as much continuity as there is now.

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I agree with Moore. | Report this post to moderator
By: Kamen Rider Blade (Odo's file, contact) @ 09:40:52 on Jun 13, 2008

While I've been a fan for nearly two decades, and have watched most of the episodes of each series several times over, imagine what it's like for potential NEW fans (you know, the thing they kind of need to draw in if the franchise is going to last another 40 years) when they look at it and realize that there's almost 800 hours worth of television episodes, ten movies, countless novels, comic books, etc. to go through. While it may not be totally necessary to watch or read everything, that's got to be daunting as hell if you just want to sit back and check out this cool space show.
In my own experiences, there are people I talk to at the place where I work who are not about to give TOS/TNG/DS9/VOY/ENT/Trek 1-10 a chance, but based on what I've told them about what I've read regarding the new movie, are considering giving that a chance when it comes out.
Sure, us long-time fans may be a bit miffed about the slate being wiped clean (to what degree will vary between each of us, of course). If it bothers you that much, it's not like your VHS tapes, DVDs, HD DVDs, downloads of the shows and movies will suddenly stop working.

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Slavish | Report this post to moderator
By: gerbil (Odo's file, contact) @ 09:17:29 on Jun 13, 2008 | Edit History (1)

Continuity only becomes a burden on the writers when you add a fan base that demands a complete, slavish adherence to it. Star Trek fans are worse then any other group in this regard. I've seen people argue that good, though-provoking episodes are stripped of any merit because of continuity violations -- real or imagined.

It's not creatively bankrupt to argue that an over-the-top continuity system hampers writing. Especially when the Star Trek fan base is totally unwilling or unable to ignore, forgive, or explain away small errors. There are no slips of the tongue or mis-remembering to zealous Trek fans. Only violations of canon that must be explicitly explained as such in the episode.

I like continuity and back story. But there's a point where it becomes overbearing. And, really, for Star Trek, that point is now.


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  • RE: Slavish | Report this post to moderator
    By: TRexx (Odo's file, contact) @ 11:36:40 on Jun 13, 2008 | Edit History (1)

    Quote from gerbil:
    Continuity only becomes a burden on the writers when you add a fan base that demands a complete, slavish adherence to it.


    Let's not blame fans who invest in what the writers sell as "fact" in a fictional universe.

    What Moore appears to have forgotten is that fictional people and places are storytelling devices -- a reusable toolset that isn't an end in and of itself.

    For an existing universe, a competent writer first thinks of what kind of tale she'd like to tell, then she selects whichever existing characters may best manifest the desired situation. New storytelling devices are constructed only if/as they enable or enhance the story.

    Unforgettable and dramatic narratives about the human condition don't need to fill or use a cluttered universe. Proof: The timeless Star Trek pop-cult phenomenon is based on what's derived from a small ensemble of characters in just three low-budget seasons.

    Alas, Moore isn't alone in his contrived, get-rich-quick remake mindset.


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    • RE: Slavish | Report this post to moderator
      By: gerbil (Odo's file, contact) @ 20:14:42 on Jun 13, 2008

      I can blame the fans for forcing the writers into a corner. Do you remember when Enterprise was airing? I'd switch off the TV and turn to the TrekBBS or Trekweb and see a litany of complaints. I can write off the, "Argh, this episode was terrible!" complaints as opinions or jaded viewers. It was the replies along the lines of, "This episode was pretty good, but it violated continuity," were maddening.

      It's it a good episode, if it accomplished what it set out to do, made you think, made you feel, or entertained you; what consequence is a continuity violation?

      The concept of a sacred canon in fiction is relatively new. Moore is right in pointing to Shakespeare as an example. Look at James Bond, which has remained wildly popular. It constantly reinvents itself.


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      • RE: Slavish | Report this post to moderator
        By: TRexx (Odo's file, contact) @ 05:16:39 on Jun 14, 2008 | Edit History (3)

        Quote from gerbil:
        I can blame the fans for forcing the writers into a corner.


        The writers aren't forced into a corner, except by their own creative dependencies. TOS shows the way.

        According to the lore, Starfleet came to be in the 22nd century. TOS takes place in the 23rd century, so there are decades of interim events -- yet TOS writers offer virtually nothing for backstory. Throughout three seasons, we're never told how Kirk became captain, for example, and his depth of tender sentimentalism is established in just a few sweet onscreen moments with a woman named Ruth who remains a complete mystery to the audience.

        This contradicts Moore's assumption that a narrative with painstaking historical detail is essential. If so, why didn't TOS fall apart from its shameless neglect of backstory?

        Whereas Moore tap-dances like a continuity pornographer, Roddenberry et al masterfully wrote morality plays that simply don't try to bank on lore. TOS-style stories could readily transpose into a generic "wild west" frontier setting, substituting Kirk and company for "cowboys and indians" and wagon trains. Timeless and pan-cultural.

        Moore can't tell a tale without so much intergalactic name-dropping that it causes a train-wreck of continuity collisions?! Judicious TOS writers sip lore as a catalyst. Continuity junkies Moore et al snort lore as a creativity crutch.

        Tell a STORY. Utilize mythology only as needed.


        RDM: "Doctor, it hurts when I shove my head up my ass."

        Doc: "Then don't shove your head up your ass, Mr. Moore!"


        ;-)

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  • RE: Slavish | Report this post to moderator
    By: Chronic Harlot (Odo's file, contact, web site) @ 10:29:24 on Jun 13, 2008

    Very well said.

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Hilarious | Report this post to moderator
By: IamKirok!!! (Odo's file, contact) @ 06:00:01 on Jun 13, 2008

It's funny. I read the interview, and just imagined what I'd read in the responses. And guess what? What I read was even more annoying than what I imagined!

If I was a professional writer I'd be disgusted that I had to actually reference an encyclopedia about something that doesn't exist just to do my job and please fans! Where's the creativity in that? Respect for the backstory, sure. But to be a slave to it? Continuity overriding creativity equals fan fiction.

I know. Why don't we just feed all the Trek canon and all the encyclopedias into Big Blue and it can spit out some crap that will please all of you.



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  • RE: Hilarious | Report this post to moderator
    By: Chronic Harlot (Odo's file, contact, web site) @ 10:26:49 on Jun 13, 2008 | Edit History (4)

    "Continuity overriding creativity equals fan fiction."

    Though I dont think it applies to all fan-fiction--such as Star Trek (Reborn)--that was however the best definition of 'fanwank' I have ever read.

    You need to expand this notion into a full blown essay and post it on Shore Leave, dude.

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  • RE: Hilarious | Report this post to moderator
    By: TRexx (Odo's file, contact) @ 09:42:31 on Jun 13, 2008

    Quote from IamKirok!!!:
    If I was a professional writer I'd be disgusted that I had to actually reference an encyclopedia about something that doesn't exist just to do my job and please fans!


    The mark of a professional is masterful work in a demanding environment.

    Creatives who won't apply their craft to the demands of a job commitment are pretentious artistes who have no business pitching themselves as "professional."

    Moore is arguing for shortcuts that exploit an existing brand, not that blaze creative new trails.


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    • RE: Hilarious | Report this post to moderator
      By: Chronic Harlot (Odo's file, contact, web site) @ 11:07:14 on Jun 13, 2008 | Edit History (1)

      "Moore is arguing for shortcuts that exploit an existing brand, not that blaze creative new trails."

      Moore's expressing the fact that the size of the mythology is frustrating, not "arguing for shortcuts to exploit" anything.

      Have you ever noticed that you rarely make it through a single talkback post without hysterically mischaracterizing someone's comments?

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      • RE: Hilarious | Report this post to moderator
        By: TRexx (Odo's file, contact) @ 12:54:37 on Jun 13, 2008

        Quote from Chronic Harlot:
        Moore's expressing the fact that the size of the mythology is frustrating...


        TOS shows that the size of a mythology is irrelevant to the purpose of storytelling.

        A list of names is neither "too large" nor "too small", unless you believe that name-dropping amounts to validation -- in which case you're talking about gratuitous "continuity porn", not legitimate storytelling.


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        • RE: Hilarious | Report this post to moderator
          By: Merlinus Ambrosius (Odo's file, contact) @ 13:09:24 on Jun 13, 2008

          Quote:
          TOS shows that the size of a mythology is irrelevant to the purpose of storytelling.

          Except TOS didn't really have a mythology. It had an undeveloped backdrop that changed as the series went on. It wasn't until the movies came along, and finally TNG, that the backdrop got developed into something more.

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          • RE: Hilarious | Report this post to moderator
            By: TRexx (Odo's file, contact) @ 13:59:12 on Jun 13, 2008 | Edit History (1)

            Quote from Merlinus Ambrosius:
            Except TOS didn't really have a mythology.


            Zilch is a list quantity, and is irrelevant to the purpose of storytelling.

            A continuity pornographer sees the mythology as an end in and of itself, like name-dropping, which is problematic as a creative dependency.


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  • RE: Hilarious | Report this post to moderator
    By: Bondo (Odo's file, contact, web site) @ 09:19:24 on Jun 13, 2008

    Big Blue? LOL. Fantastic post.

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Monkey See, Monkey Do | Report this post to moderator
By: TRexx (Odo's file, contact) @ 04:50:42 on Jun 13, 2008 | Edit History (2)

Quote from Ronald D. Moore:
"The lack of creativity is profound..."


Bingo.

As soon as lazy sci-fi scribes can't just pull an otherworld chapter out of their arse, they moan about the inconvenience of continuity. Funny, how non-sci-fi fiction writers don't proselytize and nag about being stifled by Earth's long and detailed history, i.e. the "backstory" of human civilization.

This simply isn't a problem for competent storytellers, who recognize continuity as a frame of reality that's essential for a meeting of minds between author and audience.

Moore is talking about riding the coattails of established brand names. For example: Instead of starting a new series with its own brand, RDM et al took the name and concept of Glen Larson's Battlestar Galactica. Had Moore's series been a total botch, his so-called "clean slate" would not have prevented a dishonor to the entire BSG family -- just as ENT is like a stinky backwash into the mouth of Star Trek.

Moore's mindset hardly differs from the "genius" behind all the crappy remakes of pop-cult faves.


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  • RE: Monkey See, Monkey Do | Report this post to moderator
    By: Merlinus Ambrosius (Odo's file, contact) @ 10:52:42 on Jun 13, 2008

    Quote:
    As soon as lazy sci-fi scribes can't just pull an otherworld chapter out of their arse, they moan about the inconvenience of continuity. Funny, how non-sci-fi fiction writers don't proselytize and nag about being stifled by Earth's long and detailed history, i.e. the "backstory" of human civilization.

    Oh please. Non science fiction writers don't complain about history, they simply ignore it when it conflicts. For example, contrary to what you see in Saving Private Ryan, the first landing party didn't actually make it to the beach.

    The difference is, in that type of fiction, the fans don't go absolutely ape-shit over that sort of detail when the story is actually compelling. Not so with Star Trek fans, who flood message boards with complaints when a phasor is fired from a photon torpedo tube.

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    • RE: Monkey See, Monkey Do | Report this post to moderator
      By: TRexx (Odo's file, contact) @ 06:47:45 on Jun 14, 2008 | Edit History (1)

      Quote from Merlinus Ambrosius:
      The difference is, in that type of fiction, the fans don't go absolutely ape-shit over that sort of detail when the story is actually compelling.


      No, the difference is that a vast majority of moviegoers are ignorant of real-world historical fact (and current events), and they don't care. Watch Jay Leno's Tonight Show "Jay Walking" passerby interviews for an embarrassment of examples. In contrast, attentive Trekkies know their canon.

      Star Trek fans aren't a separate breed of human with a peculiar response to errors in what they hold to be "fact". Trekkies come from all walks of life. Only a noisy minority go "absolutely ape-shit" over minutia, which is generally true for any group of proactive fanatics.


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Moore and Continuity | Report this post to moderator
By: AlexR (Odo's file, contact) @ 22:53:39 on Jun 12, 2008

I appreciate a whole lot of what Ron Moore does, but I completely disagree with him about continuity. The trick for a writer is to include just enough facts in the story for an audience to "get" what's going on, and then get on with the storytelling. e.g., as in "The Wrath of Khan".

Sure, there's some research involved in playing in a big and well-established universe. If one is not up to the task, my response is: go play somewhere else.

But there's a tendency among some people to believe that continuity means just stuffing in references to other things because one can, whether or not they're germane to the story being told. In that instance, I agree with Mr. Moore. Such things are lost on new viewers, and might even irritate them, since they might feel there's a joke they're not getting.

The answer, though, is not to abandon continuity. It's to use it intelligently.

Mr. Moore's also incorrect to try to frame the issue as continuity-vs.-fun. IMHO, trashing continuity is *not* fun. Creating a whole different world and slapping some familiar names on it is *not* fun. (See above comment about doing something entirely different if unable or unwilling to follow the rules of an established universe.) I think it's far more fun to find new stories to tell in a big, established world, and to keep growing that world through the addition of such new stories.

Best,
Alex


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  • RE: Moore and Continuity | Report this post to moderator
    By: Bondo (Odo's file, contact, web site) @ 09:29:26 on Jun 13, 2008

    I think it's far more fun to find new stories to tell in a big, established world, and to keep growing that world through the addition of such new stories.

    It may be slightly more rewarding--like finding a needle in a haystack-- but its not more fun. Pretty soon you're burned out and all the stories have been told.

    Look at all the complaints DS9 got. Oh, they're not on a starship, oh, the Bajorans are booooring.

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  • RE: Moore and Continuity | Report this post to moderator
    By: Terry212 (Odo's file, contact, web site) @ 06:20:32 on Jun 13, 2008

    Yeah, I love Ron Moore, but I totally disagree with him on continuity. Continuity FACILITATES creativity. None of his examples are compelling. First of all, if he doesn't need continuity and it's a hindrance, why not write an episode about a NEW race or planet and not use the previously-established Romulans!??!? And if someone comes in and says "you can't do that because Episode 332 says Tholians or Romulans lived in secret during those years," well...that gets creative juices GOING. You could either change the race of the character to eliminate the problem or take the more adventurous path and tell a story of how this character was an exception to the rule. The Enterprise reboot has Trip not dying, but instead faking his death to spy on the Romulans. Awesome. I didn't mind Romulans contacting the corrupt Vulcan government in Enterprise one little bit. That was cool. Many things about Enterprise and their emotional take on Vulcans were NOT cool, but that idea was cool.

    TOS had a different kind of constraint...not canon, but budget. THat resulted in all kinds of cool stories using Paramount's existing sets. If they'd had the budget to make an alien world every episode, we'd never have had several of the episodes, I'm sure. Continuity gets the creative juices going and provides something to bounce off of.

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  • RE: Moore and Continuity | Report this post to moderator
    By: TRexx (Odo's file, contact) @ 05:35:21 on Jun 13, 2008

    Quote from AlexR:
    Sure, there's some research involved in playing in a big and well-established universe. If one is not up to the task, my response is: go play somewhere else.


    Human civilization has a long and detailed "backstory" -- it's called history. So, why don't all storytellers grouse about needing an army of historians?

    Generally, true creatives don't argue for a shortcut to Tinseltown riches.

    ;-)

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    • RE: Moore and Continuity | Report this post to moderator
      By: Sam Cogley (Odo's file, contact) @ 09:01:16 on Jun 13, 2008

      Many authors do a good job of mangling this newfangled "history" thing.

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      And dying to me dont sound like all that much fun...
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      • RE: Moore and Continuity | Report this post to moderator
        By: TRexx (Odo's file, contact) @ 10:27:01 on Jun 13, 2008

        Quote from Sam Cogley:
        Many authors do a good job of mangling this newfangled "history" thing.


        Indeed, but none can (sensibly) make Moore's "clean slate" argument -- i.e. that the solution to writer ignorance is to purge humanity's accumulated historical knowledge.


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  • RE: Moore and Continuity | Report this post to moderator
    By: Captain Aikens (Odo's file, contact) @ 23:34:47 on Jun 12, 2008

    I would agree completely. When writer's (and producers) start throwing away continuity for the sake of "creativity" they're essentially saying they don't care about the investment fans have made to the franchise.

    Every show has a bible that the writers must conform to. It only stands to reason that a show that's been around for 40 years would have a REALLY BIG bible.

    If they truly wanted to ditch continuity for the sake of new stories then B&B should've handled the temporal cold war better and used it as a jumping off point to reset the universe.

    Of course, I don't think RDM is actually refering to the old regime but rather setting the stage for himself to like whatever version JJ turns out, which isn't a bad mindset for fans to take right now.

    In due course everything old will be new again...


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    • RE: Moore and Continuity | Report this post to moderator
      By: Uroboros (Odo's file, contact) @ 02:22:47 on Jun 13, 2008 | Edit History (1)

      Agree as well. We don't need people reinventing Star Trek every 40 years. The problem I think is that Paramount and some Trek fans are caught up on the idea that Trek is only the original crew and the Enterprise. Or a minimum Trek always has to be just some crew on a star-ship going somewhere. It's that mindset that paints these people into a corner and suddenly continuity is ditched because they they have no where else to go.

      Trek should explore all aspect of the universe. DS9 was perfect example of that. It gave the writers a chance to create new mythology without messing with what had been already established. There's no need to mess with 40 years of continuity when you can fill in the gaps that are there for the taking.


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