menuBarBack
Beam Up News | Join | Your Account
Home
Advanced Search
boxBottom
News Tribblets
boxBottom
Stardates Calendar
News Story

Features

Ronald D. Moore Talks About the Problems with Star Trek Continuity

Features

By GustavoLeao / 20:05, 12 June 2008 / General Star Trek

TrekMovie.com posted the first part of an extensive and exclusive interview with Battlestar Galactica producer Ronald D. Moore, in which he talks about his work on Star Trek The Next Generation and Star Trek Deep Space Nine. Here are few excerpts of the interview.

TrekMovie.com: Regarding continuity you were recently quoted saying something to the effect of "Star Trek has too much continuity."... Do you find it ironic that you were the guy back in the 90s saying "let's put more continuity in this thing" and are now the one saying there is too much?


Ron Moore:
Yah I do think that is ironic. I can appreciate that. When I started, you have to remember there were exactly three seasons of the Original Series and six movies and two seasons of Next Gen. It wasn't that hard to keep it all straight. You could sit in the writers room and keep it all in your head. By the end of Next Generation we able to do that. As we got deeper into Deep Space Nine it started to become more and more difficult to do that. And as Voyager started to get up and going and it was running concurrently with Deep Space Nine, we all started to get a little stir crazy with it. Because as a writer you want to be able to create things in the moment. You want to be able have something happen on the page. You want a character to talk about an experience that they had and be able to introduce a starship captain and introduce them into a scene and have them start talking about a mission they went on twenty years ago and they remember encountering the Romulan ambassador on a certain outpost and having this strange adventure with them. And you want to be able to invent that. It gets to a point now when you try and invent some scene and everyone goes "I'm sorry but twenty years ago the Romulan ambassador would not be at place" and you go "it doesn't matter how about the Tholian ambassador," "up no sorry, in episode so and so and this episode on Voyager determines the Tholians would be over here..." You start getting caged in. You start getting more and more aware of the strictures of what you can and can't do. And back stories and anecdotes and personal histories have to all fit within this vast map of all these intersecting points of continuity and it becomes incredibly straight jacketed.


The lack of creativity is profound and you start worrying more and more about just coloring between the lines than you are making new and engaging stories. Plus the simple fact that you can't keep it straight. We started having tech advisors on the set - in the art department, like the Okudas, keeping all the continuity for us. And they were becoming more and more useful. But it is frustrating to be in the writers room and tossing out stories then having to stop yourself and go ‘does this work?' ‘does this violate continuity?' And having to call people and check encyclopedias and look up information. You want to have it all in your head and just play. The Trek universe has got to the point where you can't play anymore. It just becomes forbidding. I think it is even more forbidding for a new audience to try to  come in and get involved in this new universe. Where do you pick up and how do you understand all these references. It is impenetrable at a certain point. So I was a big advocate of just wiping the slate and starting over. OK this was version one of Trek. Love it. Celebrate it. Watch it forever if that is your cup of tea, go ahead. Let's have version two...let's have another Starship Enterprise with Kirk, Spock, and McCoy and let's tell a different version of the event's. Look at Shakespeare. How many versions of "Cleopatra" can the world stand? As many as you can think of. Let's just do a different take on it and get energy out of it and not worry about all the back stories and not get caught up in what is the first time we supposed to have seen the Romulans. Really we have to now say that we can never do any other back-story with the Romulans except that the first time a human being saw them they looked like Spock's father. We are wedding to that for now on even though it is kind of creaky and there is probably a better way to tell the Romulan story than to rely on that notion. It just seems like you want freedom. You want Trek to be fun. So make it fun.

The full interview (plus an audio version) can be found at TrekMovie.



More Top StoriesComments
Nov 22Exclusive Digital Content Now Available With New Star Trek Movie on iTunes
0
Nov 22No J.J. Abrams Version of the U.S.S. Enterprise in the Star Trek Online MMORPG 0
Nov 21Faran Tahir on His 10 Minutes as Captain Robau in J.J. Abrams Star Trek Movie2
Nov 21J.J. Abrams, Roberto Orci and Alex Kurtzman on Shatner and Nimoy7
Nov 21Roberto Orci on the Status of the Star Trek XII Script and the Possibility of Producing a New Star Trek TV Series17
Story Archives...Browse:   

Talkback

30 comments Post New | Help
View:

RE: Moore and Continuity | Report this post to moderator
By: Bondo (Odo's file, contact, web site) @ 09:29:26 on Jun 13, 2008

I think it's far more fun to find new stories to tell in a big, established world, and to keep growing that world through the addition of such new stories.

It may be slightly more rewarding--like finding a needle in a haystack-- but its not more fun. Pretty soon you're burned out and all the stories have been told.

Look at all the complaints DS9 got. Oh, they're not on a starship, oh, the Bajorans are booooring.

--------

Visit My Blog
The central question that emerges . . . is whether the White community in the South is entitled to take such measures as are necessary to prevail, politically and culturally, in areas in which it does not prevail numerically? The sobering answer is Yes – the White community is so entitled because, for the time being, it is the advanced race. -- the eminent conservative rag, National Review

Reply
Reply
Quote
Quote
Parent
Parent
Talkback Top
Top

RE: Moore and Continuity | Report this post to moderator
By: Terry212 (Odo's file, contact, web site) @ 06:20:32 on Jun 13, 2008

Yeah, I love Ron Moore, but I totally disagree with him on continuity. Continuity FACILITATES creativity. None of his examples are compelling. First of all, if he doesn't need continuity and it's a hindrance, why not write an episode about a NEW race or planet and not use the previously-established Romulans!??!? And if someone comes in and says "you can't do that because Episode 332 says Tholians or Romulans lived in secret during those years," well...that gets creative juices GOING. You could either change the race of the character to eliminate the problem or take the more adventurous path and tell a story of how this character was an exception to the rule. The Enterprise reboot has Trip not dying, but instead faking his death to spy on the Romulans. Awesome. I didn't mind Romulans contacting the corrupt Vulcan government in Enterprise one little bit. That was cool. Many things about Enterprise and their emotional take on Vulcans were NOT cool, but that idea was cool.

TOS had a different kind of constraint...not canon, but budget. THat resulted in all kinds of cool stories using Paramount's existing sets. If they'd had the budget to make an alien world every episode, we'd never have had several of the episodes, I'm sure. Continuity gets the creative juices going and provides something to bounce off of.

--------

Click here to check out my band, ego tree , and the Ego Tree site at myspace. Listen to/buy the CD for $9.99! ALSO AVAILABLE ON iTUNES!!

Reply
Reply
Quote
Quote
Parent
Parent
Talkback Top
Top

RE: Moore and Continuity | Report this post to moderator
By: TRexx (Odo's file, contact) @ 05:35:21 on Jun 13, 2008

Quote from AlexR:
Sure, there's some research involved in playing in a big and well-established universe. If one is not up to the task, my response is: go play somewhere else.


Human civilization has a long and detailed "backstory" -- it's called history. So, why don't all storytellers grouse about needing an army of historians?

Generally, true creatives don't argue for a shortcut to Tinseltown riches.

;-)

---------

The Free & Open Productivity Software Suite

Image


Reply
Reply
Quote
Quote
Parent
Parent
Talkback Top
Top
RE: Moore and Continuity by Sam Cogley @ 09:01:16 on Jun 13
    RE: Moore and Continuity by TRexx @ 10:27:01 on Jun 13

RE: Moore and Continuity | Report this post to moderator
By: Captain Aikens (Odo's file, contact) @ 23:34:47 on Jun 12, 2008

I would agree completely. When writer's (and producers) start throwing away continuity for the sake of "creativity" they're essentially saying they don't care about the investment fans have made to the franchise.

Every show has a bible that the writers must conform to. It only stands to reason that a show that's been around for 40 years would have a REALLY BIG bible.

If they truly wanted to ditch continuity for the sake of new stories then B&B should've handled the temporal cold war better and used it as a jumping off point to reset the universe.

Of course, I don't think RDM is actually refering to the old regime but rather setting the stage for himself to like whatever version JJ turns out, which isn't a bad mindset for fans to take right now.

In due course everything old will be new again...

Reply
Reply
Quote
Quote
Parent
Parent
Talkback Top
Top
RE: Moore and Continuity by Uroboros @ 02:22:47 on Jun 13
Promenade










TrekWeb Merchants
Amazon.com
Amazon.co.uk
Amazon.ca
Amazon.de
Barnes & Noble

Get Firefox!
Privacy Policy | About Us | Legal Notice | Contact Us | | Get Firefox!
© 1996-2009 TrekWeb.com and Steve Krutzler. All rights reserved.