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By BWilliams / 16:58, 23 September 2004 / Reviews - Books

Synopsis: Sent on an urgent diplomatic mission, Captain Picard and the Enterprise crew are caught in the crossfire between a power-hungry prime minister and a nearby Klingon border world. With time running out, only one man can avert the looming disaster…
Review: Now THIS is a STAR TREK novel that's got a serious edgy bite to it. In A TIME TO KILL, the seventh book in the nine-book NEXT GENERATION series leading up to the events of NEMESIS, writer David Mack presents a really grim and ugly situation for the readers, one that is quite disturbing from the start and one that could have easily been ripped from today's headlines or the current techno-thriller novels from Tom Clancy.
For many years we've always considered the Federation to be squeaky clean, the perfect model of leadership and peace in the galaxy. But over the last several years, we've begun to see some subversive elements at work, people who are afraid of peace at any cost and who secretly plot behind closed doors to keep conflicts brewing for the success of their own personal agendas. It is this secret subversive element that Mack brings forth in A TIME TO KILL. Koll Azernal, the chief of staff to the Federation president, has secretly conspired to develop weapons of mass destruction and place them on Tezwa, a strategic world near the Klingon border of space. Azernal is seen as a secret partner to Tezwa's deputy Prime Minister Bilok in an attempt to overthrow a madman ruler who is itching to start a fight with the Klingons for no reason. And if anything happens, then Azernal backs out and washes his hands clean of the matter, a latter-day Pontius Pilate in the making. All in all, it's damned if you do, and damned if you don't.
When tensions mount on Tezwa, Starfleet sends Picard and the Enterprise-E to bring the escalating crisis under control. Still viewing Picard as a liability in the wake of the Rashanar incident, Azernal suggests sending a fleet of Klingon cruisers to accompany the Enterprise to Tezwa as a military backup. And the Klingons don't like being seen as Starfleet's lackeys to begin with. Declaring himself sovereign, the Tezwan Prime Minister Kinchawn, in the vein of past mad leaders like Adolf Hitler or Saddam Hussein, looks to rule by force by picking a fight against the Klingons.
If Azernal is viewed as the Pontius Pilate of the Federation, then his boss, Min Zife, the Bolian-born Federation president, is viewed as a clueless figurehead incapable of independent decision-making. My question here is, who elected this guy to run the Federation, and what were the people thinking? Mack portrays Min Zife as spineless and weak, not the most effective leader in the bunch. Past Federation presidents have at least displayed strength in their leadership skills, but that is not the case now. Once Kinchawn declares war on the Klingon Empire, all Zife can do is parrot poorly fed alternatives to the Tezwan prime minister, all upon Azernal's recommendations. It makes you wonder who's really running the Federation. And no matter who's involved, everyone becomes an unfortunate victim of a larger political scheme at work.
But of course, this novel is not just about all of the political figureheads at work, though Azernal, Zife, Kinchawn, and Bilok certainly play key roles in this morality tale. Both the Enterprise crew and the Klingon delegation, under the supervision of Ambassador Worf, are caught in the middle of this crisis. Picard's got enough to worry about: how to salvage and resurrect a career tainted by rumors and innuendo, how to bring a peaceful resolution to this crisis and avoid warfare. But when words are not enough, is Picard willing to risk interstellar war? Worf, however, is, forcing him into a difficult position of his own: does he remain loyal in his duties as the Klingon ambassador, or does he forsake his position to stand with his former shipmates? Either way about it, he stands to lose something close to his heart. Mack plays Worf as a man caught between loyalty to his country and loyalty to his friends, forced to choose between the lesser of two evils. And if you know Worf, he will choose what he believes is right.
Everyone is caught up in an extremely fast-paced story that Mack keeps briskly moving. And everything happens so quickly that it makes you wonder how long it will be before everything is finished. Very rarely does STAR TREK span a 24-hour period in one of its episodes or 'expanded universe' of adventures, but when it does, you'll be amazed at just how much can fit into a this brief timeframe. In this case, David Mack pulls it off quite well. But it's also a testament to his writing that Mack infuses each of the characters with humanity and growth. No one is supplanted in favor of another, and even the lesser crewmates come forth as fully realized and relatable. Even supporting characters such as Christine Vale and Kell Perim come forth to life in this latest installment.
A TIME TO KILL is an intensely paced page-turner filled with action that leaves you on the edge and wanting more. And I like it when STAR TREK has an edge to it.
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